//
//  MapInfo.h
//  bailian
//
//  Created by loading on 12-11-17.
//
//

#ifndef bailian_MapInfo_h
#define bailian_MapInfo_h


#include "../PreInclude.h"

typedef struct CMapInfo{
    uint32 nFileType;
    int16 nMapID;
    int16 nSceneID;
    int16 nResourceID;
    int16 nVersion;
    int16 nMapWidth;
    int16 nMapHeight;
    int16 nNpcCount;
    int16 nMonsterCount;
    int16 nLocations;
    int16 nJumpCount;
} MAP_INFO;

#endif
